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The Game
January 2008 Issue of Play

Tomb Raider: Underworld
, the title of Lara Croft’s 8th adventure was revealed to the world exclusively in US gaming magazine 'Play' on December 14th 2007. Tomb Raider: Underworld serves as a sequel to the highly successful, 2006 smash hit Tomb Raider: Legend. Developed once again by the wonderful US based Crystal Dynamics, Tomb Raider: Underworld is described as "pure woman versus wild."

The game is currently slated for a 2008 release and for PC, PlayStation 3 and the Xbox 360 platforms.


Details on Tomb Raider: Underworld and it's story are scarce at this moment in time but it is speculated that it revolves around the Mayan Calendar.


Tomb Raider: Underworld
brings a brand new gaming engine to the table, which allows Crystal Dynamics to produce amazing levels of realism in Lara and the world she travels through. Tomb Raider: Underworld introduces a Dynamic Weather system to the mix, simulating extremely realistic environmental effects, including torrential downpours and thunderstorms. Lara herself will sweat if she's hot, and water will pour down her body if it rains. Crystal Dynamics have also updated the physics engine to include features fans have been asking for, including dead bodies and debris that stay when killed or destroyed.


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