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| The Game |
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Overview |
Tomb Raider is a video game developed by Core Design and published by Eidos Interactive. It was originally released in 1996 for PC, PlayStation and Sega Saturn. Tomb Raider follows the exploits of Lara Croft, a British female archaeologist in search of ancient treasures à la Indiana Jones.
The game was critically acclaimed and widely influential. It spawned a number of sequels and a franchise of related media.
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| Story |
After Lara Croft returns from an expedition in the Himalayas, she is contacted by Jacqueline Natla, a conniving businesswoman who convinces Lara to recover a mysterious artifact from the tomb of Qualopec in Peru. Wasting no time, Lara sets out on her quest to find one of the three pieces of the ancient Atlantean Scion, a talisman of incredible power. However after discovering the fragment, things get ugly when Lara finds herself face to face with one of Natla's hired goons. Using her cunning wits and athletic strength, Lara escapes. As she delves into the reasons why Natla would double-cross her, she uncovers a mystery that reaches back before the dawn of recorded time to the treachery that destroyed the Atlantean civilization and the disasters that struck the world when it fell.
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Back in modern day Egypt (the entire game takes place in one country, unlike other instalments in the series), Lara Croft uncovers an ancient tomb where a fearsome Egyptian God was once imprisoned. She unwittingly unleashes him and finds herself in a deadly race against time to restore the god to his resting place before an apocalypse befalls Earth. Unfortunately, Von Croy becomes Lara's new rival as he is possessed by Set himself and he makes things considerably more difficult.
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Tomb Raider |
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| Gameplay |
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In Tomb Raider , the player controls the female archeologist Lara Croft, in search for the three mysterious Scion artifacts across the world. The game is presented in third person perspective. Lara is always visible and the camera follows the action from behind or over her shoulder. The world she inhabits is fully drawn in three dimensions and characterized by its cubic nature. Ledges, walls and ceilings sit at 90 degrees to each other (although the game designers used some clever tricks to make this less obvious).
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The object of Tomb Raider is to guide Lara through a series of tombs and other locations in search of treasures and artifacts. On the way, she must kill dangerous animals and other creatures, while collecting objects and solving puzzles to gain access to an ultimate prize, usually a powerful artifact. Gunplay is restricted to the killing of various animals that appear throughout each stage, although occasionally Lara may be faced with a human opponent. Instead the emphasis lies on solving of puzzles and performing trick jumps to complete each level. As such, Tomb Raider in essence harkens back to the classical form of platform style gameplay. |
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Source: Wikipedia. Made available under the Wikipedia® GNU Free Documentation License. |
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