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  : Tomb Raider II :
The Game
 
Tomb Raider II Cover Artwork
Cover Artwork
Overview


Tomb Raider II: The Dagger of Xian
is a video game in the Tomb Raider series, and is the sequel to Tomb Raider.

It was developed by Core Design and published by Eidos Interactive, and was originally released for PC and PlayStation in 1997. Once again, the storyline follows the adventures of archaeologist Lara Croft, as she travels the world in search of an artefact called the Dagger of Xian.

   
Story


In the Great Wall of China rests an ancient artefact called the Dagger of Xian. Legend has it that those who drive the dagger into their heart acquire the power of the dragon.

Tomb Raider II
In ancient China, the Emperor was the holder of this power, and with his army alongside him, his forces were invincible. Thus he staked claim to the vast lands of China. His final battle, however, ended in defeat. While people fell into submission all around him, the warrior monks of Tibet would not relent and courageously fought against his will.

They succeeded in removing the dagger from the Emperor’s heart – and reduced him and his army to carnage. The Dagger was then returned to its resting place within the Great Wall and locked up for all time.
Tomb Raider II

In ancient China, the Emperor was the holder of this power, and with his army alongside him, his forces were invincible. Thus he staked claim to the vast lands of China. His final battle, however, ended in defeat. While people fell into submission all around him, the warrior monks of Tibet would not relent and courageously fought against his will. They succeeded in removing the dagger from the Emperor’s heart – and reduced him and his army to carnage. The Dagger was then returned to its resting place within the Great Wall and locked up for all time.

Now, three parties covet this dagger — but for entirely different reasons. Lara Croft, forever the adventurer, is one of these. On her travels she will encounter the other two.

 
Gameplay


The gameplay of Tomb Raider II builds upon the basic set up of the original game. For a detailed discussion of its features, see Tomb Raider. New in Tomb Raider II however, are an expanded range of weapons, extra moves, a small set of vehicles, larger levels and many enemies.

Moving around through each level has remained unchanged. Lara can still jump, grab ledges and push and pull blocks. New to Tomb Raider II is the ability to climb and a mid-air roll used to land in the opposite direction of which the player was facing. Ammo and medpacks are the staple of Lara's inventory, but this time flares have been added to her equipment, which are used to light up dark corners. When Lara lights a flare, she can either grab hold of it and run around using it as a torch, or throw it away to illuminate deep pits.

Tomb Raider II
Tomb Raider II
By default, Lara still carries her pistols, equipped with infinite ammo. The shotgun and the dual wielded uzi guns are also present. The magnums from the first game have been changed to automatic pistols. New are the M16 rifle, which requires Lara to assume an aiming stance to fire, the harpoon gun to be used underwater, and the grenade launcher, the most powerful weapon in the game.

Vehicles include a motorboat (in Venice) and a snow scooter (in Tibet). Both are used to travel long distances across the map and can speed up on ramps or run over enemies. The snow scooter comes in two types: a regular model and one armed with small machine guns.

For Tomb Raider II, Lara's appearance was given a make-over by the designers, giving her a free flowing pony tail, a smoother appearance, and several new outfits. In China and Venice, she dons her familiar Tomb Raider outfit; in the ocean levels she is bare-foot and wears a wetsuit; and in Tibet, Lara wears a flight jacket over her top. Also, in the bonus level "Home Sweet Home", she wears a short, blue velvet nightgown.

The object of the game remains unchanged from the previous game. Each level must be finished by solving various puzzles, collecting key items and performing difficult jumps. However, this time there is an emphasis on gun fighting and the killing of human opponents as well. Secrets no longer immediately reward the player with weapons or medpacks. Instead, each secret is marked by a coloured dragon: green, silver and gold, according to the difficulty of their location. Only when Lara has collected each of these dragons in a level will she receive a bonus.
Tomb Raider II
Tomb Raider II

Source: Wikipedia. Made available under the Wikipedia® GNU Free Documentation License.

 

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